Locklear says
ryssk says
Ok, lets go over this one real quick
Exos are being nerfed straight away after we in FNATK used them for a few pcws with Bubba in chair against Spookerz, i mean Goldens team..
And it was him especially who said they were too "OP"..
And i also see the gorge is being nerfed now, is it because Turts pretty much fucked your whole team with it?
From what i can see, if Exos are too OP.. maybe adjust first with having them Higher Pres or increase the upgrade cost for them? If you're sticking with the adjustment you want right now.. well remove Exos and have Jet-packs only... cause hey.. why have several different of metas in the game.. lets make it boring as fuck instead! :)
Cause right now you are doing them worthless for a marine end-game....
Im sorry... but i cant see anybody else making the decisions except Golden... Together with Dragon who both are basicly butt-buddies.. The whole "compmod-council" is a practical joke atm..
Call it GoldenMod
Over and Out, Captain
Get real dude. We had no problems with Exos in Week 2 against a much better team.
If you can't see how these changes are good from a neutral perspective and not based on any defeats or wins by Golden's past teams.. then you are delusional.
Even turts admits the speed is over the top.
Name someone better that has more experience and has been more involved in balance of NS2 and is actually competent at coding and willing to put in the work.
Every time Dragon comes in and is willing to make changes, you always get bitch posts like this. Really getting tired of seeing it. If you actually talk to the guy, he listens to your points and will actually consider what you have to say. It's not like he just poops out changes is unwilling to listen to feedback on the changes outside of "they are useless now".
Type out some legitimate feedback instead of this theoretical garbage on why you think the changes were made.
Competent and willing to put the work in i dont have any doubt that Dragon is fit for the job.
But when it comes to the suggestions and thoughts? Well then its a different level. These changes are not just well thought about, sure the exos needs a re-work with, but the current one that are suggested are not the best way.
As i said before, with the current Pres cost, it doesnt take long time until you can throw in a new exo on the field. The exo should be precious as the Onos, it's not something you just wanna throw out on the field and say "meeeh, i dont care if i loose it, i can just go again in a few secs".
Cause right now what's happening is that IF a team goes with 3 onos + a gorge against 2 exos and lets say one or 2 basic marines with a welder and lmg. How do you think that fight will be? One onos may loose his life if he doesnt play careful. Meanwhile the exos and the marines doesnt stand a chance.
What i want to say, the exos becomes pretty much useless, there's no way of pushing back lifeforms together with your teammates, what happens is that you have marines guarding the exos. The marines cant recap or cap without giving up a vital phasegate. Meanwhile the Alien comm can just cyst, build rts and bite rts.
The GL change is good, cause that's something even a blind kid could handle before.
If the fades are now lowered with speed from what i've heard, havent played it myself maybe bump up the speed on lerks? Or use less energy when using jump button with them?